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Retroarch libretro database
Retroarch libretro database







You can find many impressive shaders that can enhance the in-game look of a game.

  • It is also one of the only programs of its kind that supports up to 16 shader passes along with up to 128 shader parameters supported.
  • RetroArch has its own shader spec that is being extensively used and implemented by various other programs unrelated to RetroArch/libretro.
  • It was one of the first programs out of the gates to have frontend shader support to begin with.
  • It also allows you to rewind your games in real-time.
  • Libretro’s serialization support allows features such as rollback based netplay to be easily implementable.
  • Real-time rewinding and GGPO-style (or GGPO-like) netplay.
  • It has features few other dedicated games / emulators have, such as: It tries to be on the cutting edge of technology in terms of technolog supported as well as trying to be as backwards compatible as possible, a paradoxical goal if any.

    retroarch libretro database

    It is designed to be fast, lightweight, and portable. RetroArch is most popularly known for being a program with which you can play many emulators and games, which have all been customized and tailor-ported to the libretro API. RetroArch is the official reference frontend for the libretro API. With libretro, you can make cross-platform applications that can use rich features such as OpenGL, cross-platform camera support, location support, and more in the future. This development interface is open to others so that they can run these pluggable emulator and game cores also in their own programs or devices.

    retroarch libretro database

    Libretro is a simple but powerful development interface that allows for the easy creation of emulators, games and multimedia applications that can plug straight into any libretro-compatible frontend.









    Retroarch libretro database